Enums
Enums (enumerations) allow you to define a set of named constants. Using enums can make it easier to document intent, or create a set of distinct cases.
Defining an Enum​
You can define an enum using the enum keyword.
enum Color {
Red,
Green,
Blue,
}
By default, the values of an enum start from 0 and increment by 1 for each member.
Explicit Values​
You can also explicitly set the value of an enum member.
enum Status {
Pending = 0,
InProgress = 5,
Completed = 10,
Failed = -1,
}
If a member doesn't have an explicit value, it will increment from the previous member's value.
Using Enums​
You can access enum members using the dot notation.
let red: Color = Color.Red;
let status: Status = Status.InProgress;
if (status == Status.Completed) {
print "Task completed!";
}
Enum as Types​
Enums can be used as types for variables, function parameters, and return values.
function getColorName(color: Color): string {
if (color == Color.Red) return "Red";
if (color == Color.Green) return "Green";
if (color == Color.Blue) return "Blue";
return "Unknown";
}